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     Jellicent

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    Purple4444
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    Join date : 2010-06-07
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    PostSubject: Jellicent    Sat May 28, 2011 11:36 am

    [SET]
    name: Utility Counter
    move 1: Boiling Water / Surf
    move 2: Recover
    move 3: Will-O-Wisp
    move 4: Taunt
    item: Leftovers
    nature: Bold
    evs: 248 HP / 216 Def / 44 Spe

    Teammates and Counters:
    Good option for a team that requires a Spin Blocker, as it can take on most of the Spinners with relative ease.
    Pokemon like Skarmory, Scizor, Empoleon, and others, that love Fire and Water Pokemon out really appreciate Burungeru.
    Good synergy with Blissey, Snorlax, Randorosu, and Sazandora.
    Gets walled badly by Blissey, Snorlax, Water Types if its not running Energy Ball, and Grass Types if its not running Ice Beam.
    As it uses no SpA investment, things with decent Special Defense like Jolteon or Denchura can come in without worrying and threaten with STAB Super Effective moves, as will Celebi and Nattorei.
    Typing wise, Steel, Grass, Ground, Rock, and Dark Pokemon are great to work with when using Burungeru.
    Gliscor is a good idea, as it can switch in on Electric attacks and use Taunt and Toxic to do big damage that can then be benefitial for Burungeru. Randorosu can help a lot too, but this one assumes the work of hitting stuff hard so that Burungeru will finish them later.
    Things like Snorlax, Nattorei, and Special Walls that enjoy Pokemon burned to wall better also like Burungeru.
    Nattorei is an especially good partner to Burungeru: it sets up hazards that Burungeru can prevent from being spun, takes Dark, Ghost, and Electric-type attacks for it, and lures Fire- and Fighting-type attacks that Burungeru resists.

    [Other Options]
    Pain Split can be used if you want to do damage while regaining health, but Recover is more often a better option.
    Hydro Pump can be used as the Water STAB for greater damage output, but the low PP and Accuracy are big hindrances.
    Energy Ball can be used on the last spot to hit Waters.
    Hidden Power Electric also hits Waters, most notably Gyarados, who can just Taunt Burungeru and set up on it otherwise.
    Hidden Power Fire hits Ferrothorn / Forretress, although Will-O-Wisp + Taunt will usually take care of both of them.
    Night Shade is also a good option in the last spot since it does fixed damage and can help break subs that other wise you wouldnt be able to.
    Can set up Trick Room if you're into that.
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    Jellicent
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